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Devlog

  • 0.3 - Polishing update.
    January 14, 2024 by ske2004#fix, #polish
    Rework world generation. Delay firing projectiles. Fix zombie hitbox position. Fix exit appearing near spawn. Fix projectile hitboxes staying in place killing zombies. Fix unbalanced level generation... Continue reading
  • 0.21 - Minor update.
    January 13, 2024 by ske2004#bug, #feature
    Add spikes. Change some patterns to have spikes. Fix bullet disappearing bug. Fun fact: The game uses attribute "zombie" for spike hazards, this is because I'm lazy to rename it to "hazard". :)... Continue reading
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